![]() |
This is not the greatest module in the world. This is a tribute. |
Roleplaying advice, reviews, and observations, mostly on the world's most popular RPG and its derivatives.
Wednesday, 9 September 2015
Review: "The Howling Hills" by Charley Phipps
Labels:
AD&D 1e,
Charley Phipps,
Dragonsfoot,
Gary Gygax,
OSR,
OSRIC
Tuesday, 8 September 2015
Review: "The Tavern of Daednu" by the Oliver Brothers
The Oliver Brothers' The Tavern of Daednu is a free adventure module for low-level characters. The cover commits the work to AD&D 1st Edition, but as usual this means that referees using TSR-era D&Ds (and clones of the same) can run Daednu with a small amount of conversion. It's one of many free OSR resources hosted by Dragonsfoot.
Labels:
AD&D 1e,
Dragonsfoot,
Oliver Brothers,
OSR,
OSRIC,
Reviews
Thursday, 3 September 2015
Concreteness, inquiry, and rationalisation
An internal view of 15th. century Brigandine. |
Wednesday, 2 September 2015
Campaign catch-up I: The temple in the sands
It has been a very long time since I first posted about my campaign. Despite my absence from the blog, I'm happy to report that the game hasn't died - although one character did. As I'm summarising a few months of play, these catch-up episodes will be a little sketchy.
Further investigations of the temple in the sands revealed a good many secrets and some fair share of treasure. The riddle of the altar was finally revealed when the characters traced the path of the sun, opening up a hidden compartment filled with treasure. (1) Excavation showed that there was a great trap door before the altar, leading to a bizarre crypt.
Further investigations of the temple in the sands revealed a good many secrets and some fair share of treasure. The riddle of the altar was finally revealed when the characters traced the path of the sun, opening up a hidden compartment filled with treasure. (1) Excavation showed that there was a great trap door before the altar, leading to a bizarre crypt.
Review: "The Forbidden Land" by RC Pinnell
The Forbidden Land by RC Pinnell is a free hex-crawl scenario hosted on Dragonsfoot. The design is oriented towards Classic D&D (B/X, BECMI, or the Cyclopedia) but the work leans lightly enough on the statistical information that I think it would work well under any old school rules. Indeed, it wouldn't be too hard to use The Forbidden Land with new school or non-D&D rules. The scenario is recommended for somewhat seasoned characters, from about 4th level, but the actual difficulty will be determined in the process of preparing the work for play.
Review: "The Lair of Largash the Lurid" by Michael Mills
The Lair of Largash the Lurid is a free introductory module (released as Pay What You Want with a recommended price of nothing) by Michael Mills of Canister & Grape Wargames. The scenario is intended for use with Classic D&D, specifically B/X, and would run very easily under Labyrinth Lord. Other old school rules could be used with a little bit of conversion.
Tuesday, 1 September 2015
OneBookShelf to stop stocking Indie RPGs?
OneBookShelf (who run DriveThruRPG, RPGNow, among others) recently announced a new policy on rejecting "Offensive Content". Here's the core of the policy:
Monday, 31 August 2015
Review: "The Craft Dungeon of Reynaldo Lazendry" by Jeremy Reaban
The Craft Dungeon of Reynaldo Lazendry is a pay what you want module designed by Jeremy Reaban. For the sake of full disclosure: I don't know Jeremy but I do follow his very useful OSR News and Reviews blog, and I believe that he's a reader of War beneath the Earth. If he decides to never read my blog again on the strength of what I say here, then I'll just have to live with that.
Impressions: Geoffrey C. Grabowski's "The Dreams of Ruin"
Earlier this year, Geoffrey C. Grabowski, writer of the Exalted RPG, released The Dreams of Ruin. This free module is nominally as a Labyrinth Lord product but compatible with a great many retroclones and the games that inspired them. At the time it first came out, I took a look with an eye to review and got bogged down in the text. The recent publication of The Dreams of Ruin in print format inspired a second look.
Sunday, 30 August 2015
Review: Night of the Mad Kobold by "Mad Dave" Olson
Cut to the Chase Games are giving away "Mad Dave" Olson's WK0 Night of the Mad Kobold until the 16th of September. The adventure is aimed at six 1st-level adventurers and is written under Swords and Wizardry. Converting to Original or Classic D&D, or to Retroclones based on these systems won't be a problem, but I think Cut to the Chase are a little quick to say the module can be run under OSRIC. It can, but it will need some conversion along the way.
Subscribe to:
Posts (Atom)