Previously, I've discussed a rationale for ability scores as potential rather than realised ability. I'm trying to expand on that idea by looking at how one might export the functions of AD&D 1e's ability scores to character class and level. (Briefly: the idea here is to keep the game more focused on these latter qualities because of verisimilitude and fairness. It makes sense that skill is decisive and reducing the impact of random factors in character creation has long had an appeal.) I chose Strength to start the discussion because it's the first in the book, but also because its functions in AD&D are widely spread. In this post, I'll consider Intelligence and Wisdom.
Roleplaying advice, reviews, and observations, mostly on the world's most popular RPG and its derivatives.
Showing posts with label ability scores. Show all posts
Showing posts with label ability scores. Show all posts
Wednesday, 8 February 2017
Wednesday, 16 September 2015
Exporting the effect of AD&D ability scores: Strength
Last time, I talked about a rationale for ability scores as potential rather than realised ability. I wanted to expand on that idea by discussing how one might export the functions of AD&D 1e's ability scores to character class and level. (Briefly: the idea here is to keep the game more focused on these latter qualities because of verisimilitude and fairness. It makes sense that skill is decisive and reducing the impact of random factors in character creation has long had an appeal.) I've chosen Strength to start the discussion because it's the first in the book, but also because its AD&D functions are highly diverse.
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