Darrin Drader's last offering in the “Original Adventures” series
of D&D 3.5 modules was the forgettable Matters
of Vengeance. I presume that Wizards of the Coast also found it
forgiveable or had already made an agreement to receive further work
from Mr. Drader. Dry Spell is aimed at four 3rd-level adventurers
and is strictly core material, so it can easily be run using the
Pathfinder RPG. Although it's no longer a freebie, $0.99 is all you'll pay for Dry Spell.
Roleplaying advice, reviews, and observations, mostly on the world's most popular RPG and its derivatives.
Saturday 21 December 2013
Review: “Frozen Whispers” by James Jacobs
James Jacobs was already associate editor on Paizo's run of Dragon
Magazine when he contributed to Wizards' free “Original Adventures” series for D&D 3.5. I understand that he's gone on to
play a more prominent role in Paizo's “Adventure Path”
development, so it was with no small amount of interest that I
cracked open Frozen Whispers. Although this module showcases material from
outside of the core books, the module does not require anything more
than the Player's Handbook, Dungeon Master's Guide, and Monster
Manual to run. Although here is a rules clash between what is
presented in Frozen Whispers and the Pathfinder game, I don't think
it poses a serious conversion problem. Frozen Whispers is not currently available for purchase.
Friday 20 December 2013
Review: “War of Dragons” by Robert Wiese
It's another module from the “Original Adventures”
series, put out by Wizards of the Coast to support D&D 3.5. This is War of Dragons, for 18th-level adventurers, written by
Robert Wiese. No books outside the core three are required, although
Wiese does recommend turning to the Draconomicon for advice on dragon
tactics. This module can be run using Pathfinder but will require a
small amount of conversion. Although the module isn't free any more, the charge is $0.99 for a copy of War of Dragons.
Thursday 19 December 2013
D&D Next launch announced
Wizards have issued a press release with the details. You heard it here last.
Talk of "multiple gaming platforms" is a strong hint about the direction in which Hasbro want to take the brand. Good luck to them.
Talk of "multiple gaming platforms" is a strong hint about the direction in which Hasbro want to take the brand. Good luck to them.
Review: “Lochfell's Secret” by Eric Haddock
Wizards of the Coast put out free monthly “Original Adventures”
to support D&D 3.5. This review covers the seventh of that
series, Eric Haddock's Lochfell's Secret, recommended for 15th-level
adventurers. Like the Original Adventures that I've reviewed so far,
this module only requires the core rules (PHB, DMG, and MM) and is
compatible with Pathfinder (using the Core Rules and Bestiary).
Lochfell's Secret also showcases some non-core WotC content,
providing the full mechanics but only short descriptions. The
missing details shouldn't substantially affect the enjoyment of the
adventure and it's actually a good opportunity for the DM to
improvise. The work is no longer available for free, but for $0.99 you can get a copy of Lochfell's Secret.
Review: “Matters of Vengeance” by Darrin Drader
Darrin Drader's Matters of Vengeance was the sixth in Wizards of the
Coast's Original Adventures series, and aims to entertain a party of
four 15th-level adventurers. The module makes use of some material
outside of the core books, but all of the relevant information is
reprinted so the DM doesn't need more than the Player's Handbook,
Dungeon Master's Guide, and Monster Manual for D&D 3.0, or the
Core Rules and Bestiary for Pathfinder. While once available for free, you'll have to shell out $0.99 to get a copy of Matters of Vengeance.
Wednesday 18 December 2013
Review: “Sheep's Clothing” by Robert Wiese
I was very pleased to see Robert Wiese's name on this module.
Reviewing his Wreck Ashore was a pleasure. This time out, Wiese aims
to challenge a party of four 11th-level characters but he includes
scaling notes for higher- and lower-level adventurers. Sheep's
Clothing is intended for D&D 3.5, which means that it's
compatible with Pathfinder. No more than the core rules (PHB, DMG, &
MM, or, CR & Bestiary) are required. It's no longer possible to get this module for free, but there is a $0.99 re-release of Sheep's Clothing.
Tuesday 17 December 2013
Boxed text in modules
I should be honest. Shortly before writing my review of Hasken's Manor, I skimmed the blog headlines and read Courtney's post "On the Definitive Inadequacy of Boxed Text". That partly explains why I took Brocius and Jindra to task for their lousy use of the device, but I might have done so anyway.
Review: "Hasken's Manor" by Scott Brocius and Mark A. Jindra
Hasken's Manor is a short adventure for D&D 3.5 and is fairly compatible
with Pathfinder. The module is recommended for a party of four
7th-level characters and has notes for scaling its difficulty for
higher- or lower-level parties. It requires the core rules (PHB, DMG
and MM, or Core Rules and Bestiary). Those who recall Scott Brocius' role in the old wizards.com feature, The Mind's Eye, will be unsurprised to hear that psionics make an appearance in Hasken's Manor. For 3.5, the Expanded Psionics Handbook
would an obvious choice (especially as most of its content is in the D20 SRD), but Pathfinder players may not feel
comfortable using the equivalent material because it was published by Dreamscarred Press rather than Paizo.
Thankfully, core-only equivalents are provided for those who want them. While this module no longer available as a free download, there's a $0.99 re-release of Hasken's Manor.
Review: "Bad Moon Waning" by Stan!
If I could have "fair use"d the maps, I would have. |
Now that I have a better handle on the order of the Original
Adventures series, it's time to move on to Bad Moon Waning by Stan!.
This module was designed for a party of four 10th-level characters,
but has some notes on altering the difficulty for use with 8th or
11th level groups. For a short module, this sort of customisation is
probably more for the benefit of the DM than an expression of “change
the world to fit the PCs” mentality. Bad Moon Waning requires just
the core rules for D&D 3.5 or Pathfinder. Although no longer available as a free release, if you're prepared to pay $0.99 you can still get a copy of Bad Moon Waning.
Monday 16 December 2013
Review: “The Eye of the Sun” by Eric Cagle
The Eye of the Sun was
the second of the free “Original Adventures” series that was
released by Wizards of the Coast in support of D&D 3.5, not the
fourth as you might have inferred from prior reviews on this blog.
The module was designed for a party of four 4th-level characters and
requires just the core rules for D&D 3.5 or Pathfinder. Although this module is no longer available for free, you can pick up The Eye of the Sun for $0.99.
Sunday 15 December 2013
Review: "Wreck Ashore" by Robert Wiese
This review covers the third of the free “Original Adventures”
series that Wizards of the Coast distributed to support D&D 3.5.
Robert Wiese's Wreck Ashore is designed for four 1st-level characters
and requires the three core D&D 3.5 rulebooks or their
equivalent in the Pathfinder RPG (Core Rulebook and Bestiary). WotC have issued a re-release through DriveThruRPG, for $0.99.
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